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[24/01/21] 1.4
- Boss Sets have landed! Each boss has their own boss-set! See discord for each set bonus!
- Body armor break godmode extended to two seconds from one.
- Statue worship cost reduced by 10%.
- Added startup ascii art and locked certain convars. You don't need to fuck with your console and fakelag yourself.
- Repair kits now also require copper.
- Pickaxes no longer give better quality materials every time. Now they are worse and you are expected to repair your tools.
- The amount of iron mined from nodes has been reduced due to repetitive abuse farming.
- Authing on the site is now fluid single step process.
- Recycling now gives way less XP and Crafting gives more. Cooking potions now also gains XP.
- Upgrading no longer gives XP due to abuse.
- Rates are now locked and control is taken away from your client.

[23/01/21] 1.3
- Fixed error spam with certain actions in crafting UI.
- Fixed respawn issue when spamming right click when dead.
- You can now deposit directly into the statue to prevent theft of items if you miss.
- Fixed aimvector velocity when throwing objects.
- Basic optimisations and delay added to repetitive menu functionality (if you spam, you no longer lag)
- Lootbox shop has been removed. A better alternative will be available in the future.
- Increased NPC difficulty globally by 5% (HP+Dmg up)

[17/01/21]
- Added Secondary Accessory slot! You can equip two.
- Rings have been added that give buffs. Upgrade them for better buffs!
- Ammo dispenser amount has been increased for VIPs

[16/01/21]
- Fixed weapon stats sometimes de-linking when you did dumb stuff.
- Weapon level has been nerfed, no longer gives damage. Instead gives a lot of mobility/handling.
- Repairkits are now for sale in the shop, and they drop very rarely in the raids!
- Streaker quest updated, 50-40 and it now rewards a stat mutator.
- Fixed micro-lag when raids are running. Zone loot no longer saves over restart, this table gets very big.
- Mining nodes, ores and pickaxes have been added to Raids! Diggy diggy hole!
- Diamond/Gold are now currencies and can be traded out for the same value.
- Current Elemental Attribute is now shown on HUD.
- The Combine have gotten angry and called the elite!
- Higher rarity potions now last longer!

[14/01/21]
- Fixed particles appearing infront of you when a player dies.
- Fixed endless raid breaking on lv35+
- Rewrote weapon recoil/spread. It's also no longer predicted and will be changed further when i have time :)
- Alternate recipes have landed! Swap wood for plastic with certain recipes!

[13/01/21]
- Fixed useless items linking in chat.
- Only the Raid owner (who spent the key) can now start or progress the raid. Learn to ask instead of spamming E guys.
- Reload speed tech has landed!
- You can now grind gems into fragments.
- Gem Fragments are now used to upgrade Raid Keys (a lot cheaper than dust!)
- Tech now requires gems to craft (instead of circuitboards), and recycling may give you a gem.

[12/01/21]
- Fixed daily rewards not being accessible since last nights changes.
- Raid loot saving no longer causes lag when zone closes.
- Fixed error in right click UI if you close your menu too fast.
- Backend improvements/FPS improvements across the board.
- Fixed perk shop complaining about non-vip when vip shop was used prior.
- Gun levels have landed! Progress with your weapon to gain extra damage/handling!
- Reload speed tech has been added! Find it first to own the monopoly!
- Zone loot saving now doesn't cause lag on raid end.
- Fixed errors in right click menu when closing UI.
- Dust costs for upgrading past mythic have been lowered by nearly 50%!
- Blueprinting new items no longer costs the resources
- "Super Rare" items like the minigun now auto-link to chat, regardless of rarity.

[11/01/21]
- Fixed issue with stacking reverting rarity after upgrading past unobtainium.
- Items now auto-link to chat when obtained if they are rare.
- Gathering XP has now been increased. Get gathering xp by collecting items.
- Invincibility frame was added when your armor breaks
- Raids are now 2man, 3man, 4man requirements at 12, 20, 32 player counts! Play together!
- Anyone can now enter a raid that has no group. Up to 6 max!

[10/01/21]
- Removed all death-animations and replaced with death particles, so boss attacks get removed instantly on death.
- Fixed spider queen having no collisions therefore being invincible at some points.
- Chests and Cave areas have been added to the dungeons! Get exploring to find out more!
- Repair base is now 1000 instead of 850, armor will now last longer!
- Rebalanced damage to non-armor from bosses.
- Small potions now have x3 drop-rate.
- Lower rarity key bosses now have scaled defense, easier on earlier levels.
- Enemies can now only do maximum 50% health damage, no more instant-kill one-shots~
- Fixed some bosses logic breaking in certain situations.
- Bosses now have a single attribute, and rng rolls for more.
- Speed potions no longer give jump power

[09/01/21]
- DPS is now renamed to DPM (Damage per Magazine)
- DPS is now shown individually when you change weaponry. Includes attachments.
- Arcana now has 18k health instead of 20k
- Rescaled weapon damage to be multiplicative on rarity upgrade, instead of additive; MOAR DAMAGE!
- Shoes now drop loot from breen's altar.
- Enemies are now godmoded for the first few frames of existance as the engine requires a frame or so to setup.
- Updated gmod steamclient, we can now connect to workshop again.
- Fixed issues with unfinishable/sequence broken raids.
- Fixed being unable to move when you join the server at points.
- Bank/Inventory is now accessible on our website.
- Right click menu now stays on screen, if resolution is too small.
- Bosses like reaper etc can no longer damage you while they have 0 health.
- Bosses like reaper etc can no longer range attack you prior to entering the arena.
- Weapons now drop with proper attributes. Some still drop without.
- All boss attributes are now set, considering randomising for difficulty later.

[08/01/21]
- Gem fragments can be Fused from your inventory at any time. Makes a random gem.
- Gem fragments are now dropped from most enemies, droprate increases with higher level raids.
- Gems drop from the raids, can be found at higher rarities and can be combined to upgrade them!
- Gems have landed! These fella's hold the power of elements and can apply it to your weapon!

[07/01/21]
- Ammo is now hidden in inventory etc as it is free
- Berries are now classed as healing items
- Deployables like the campfire / stove have been removed. You can ignite items like wood to cook on instead if required.
- Leaning has been removed as it caused players to lag. 2kb each time you lean was too much.
- Ammo drops have been removed entirely, they should no longer drop from bosses.
- Weapon attributes have landed! Certain enemies have elements that are stronger/weaker against specific attributes! Lightning > Water etc. 
Water, Fire, Magic, Lightning, Nature, Holy, Chaos, Poison
- Attribute strengh -25% damage, attribute weakness +25% damage
- Enemies can now have random extra attributes that buff both their health and loot drops.
- Attributes are now shown as a visual on both the weapon you have, and the enemy you are facing.

[06/01/21]
- Solo gameplay is not as rewarding as group gameplay. Everything is fair.
- Groups now gain 10-20% XP bonus from their team-mates. Up to 6 man!
- Recycling no longer gives ANY xp, upgrading/crafting now give crafting XP x2
- Items can now be linked to chat in their right click menu.
- Dialogues can now be multi-line, and are now streamlined to be easily closed.
- Raid cooldown has been added, so everyone has a fair chance! Group up if you're missing out!
- You can now recycle by hand without having to drop your repair kits. Check your UI!
- Cook books have returned, in the new form of Alchemy books! These will get you recipes for potions- if you can't find them!
- Potions have been revamped completely! They are now timed boosters, with larger potions being craftable. Many new types of potions have landed!
- Removed skills that have no purpose and were leftovers from DayZ.
- A mysterious statue has appeared in the lobby and promises to be a good "benefactor"!

[05/01/21]
- Raidloot menu button added to lobby, incase you close it or misclick. Still shows on rejoin, however this streamlines that.
- Cosmetics and VIP purchases are now transferrable from dayz! Make sure they are in your bank first.
- New dailies have arrived, check your login bonuses!
- Fixed errors in clientside inventory ui.
- Added Dropbox to lobby. You can now host drop parties!
- Fixed errors with UI with items that no longer exist.
- Common items can now be again upgraded! WOOHOO!
- Optimised a lot of serverside functionality. Expect some FPS boosts soon!
- Berry perish time increased to 20 minutes, instead of 5.
- BETA2 has begun! Item transferring will be available soon.

[04/01/21]
- Raid loot / Raid key menu is now available/auto-refunded over crashes/restarts. 
- Menu now resizes based on your resolution. Potato has small menu, Widescreen should now be 1080p
- Raid keys, repair kits and sewing kits are now classed as Currency. Should be easier to find too!
- Key is now choosable on raid-entry with UI.
- Dust price for keys is now scaled on rarity, cheaper at lower key rarity!
- Safezone has been redesigned!
- Leaning is in, bind keys to +alt1 and +alt2

[03/01/21]
- Hats can now be recycled into dust 
- Decreased break chance on base recycles without repair-kits, however those grinding with this method for dust, now have an alternative;
- Epic+ raids are now always uncommon+
- Boss drops are now always uncommon+
- Common items can no longer be upgraded with x3 (if they do not need dust)
- Health station has been nerfed to be 50% of it's current fill rate.
- Updated wearables, fixed invisible glitching while in thirdperson.
- /sz is now /lobby or /exit
- Updated locales, Safezone is now renamed to Lobby.
- Common items are now less common (lol) in higher raids.
- Quests now auto-start their next chain if there is one. Should streamline tutorial etc.
- More potions have been added. More coming soon!
- Tech Slot 3 is now restricted to Unobtainium or higher weaponry.
- Quests can now be cancelled properly
- Season 1 has now started! Claim 50-500k by logging in!
- Possibly fixed sounds playing in the wrong areas.
- Added lag prediction to melee
- Challenge Missions have landed! These change every 30 minutes!
- Added Killstreak sound settings to F4
- Fixed spider miniboss spawning instead of spider queen
- Fixed thirdperson tracers being visible in firstperson.
- Wave npc spawn limit is now increased with more players.
- Spider is now fightable in the dungeons.
- Grenades now drop in the dungeons.
- Damage Player > Player is now disabled entirely.
- Ammo dispenser no longer has a cooldown.

- Double XP / Loot now on til after Christmas!

[02/01/21]
- Helmets now should be effective in raids.
- Food / Drink no longer drop in raids. It had no purpose. Instead you now get money directly, saving you selling it anyway!
- Melee has been buffed. It's now effective, if you can dodge.
- Raid end log now available. Sexy statistics!
- Base weight increased from 200-300 for newer players that do not have backpacks yet.
- Characters now auto-load if they are alive.
- Items can now be locked/unlocked so you do not lose them (cannot be sold, dropped or lost).
- New Right click menu! Lookin sexy!
- Thirdperson can now be used in raids (F2)
- Effects added to teleporting in/out of raids.
- Raid area's now have proper names! Check out the new Secret Lab Raid!
- Raid Doors now refund keys if you don't activate the raid.
- Enemies killed no longer give goodwill.
- Armor now acts like additional health, negating majority damage unless you are shot in the head. Keep it repaired!
- Raids now have different enemies (or in different orders). Unique enemies are planned, but will be RNG based on your run.
- A new raid has arrived... check it out!
- Killstreaks have landed! Blast those enemies and raise your score!
- Fixed another bunch of bugs that prevented progression during a raid.

[17/12/20]

- Lootboxes are now given to new players, and a constant popup about the tutorial that won't be ignored :')
- Zone door time is down from 5 minutes to 2 minutes, so "accidental" openings don't delay gameplay.
- Repairing items is now cheaper and body armor can now always be repaired, regardless of it's damage.
- Updated Tutorial mission line. Now automatically given to new players with a prompt to learn how to play/get required gear.
- Dust now drops in the raids again, after previous fixed issues with physics.
- Health bar is now visible above allies while in a raid.
- Berries 
can now be found/crafted. More potions/boosts coming soon!
- Added NPC dialogues. Bosses and other NPCs will now talk to you during your travels!
- Fixed a plethora of bugs that prevented raids from starting.
- Armor has been rebalanced. Bosses will now hurt your armor, but your health will be fine.
- Bosses have been fixed so they no longer deal 0.1L of damage to unarmored opponents.
- Enemies now have a health bar that shows through walls!

- Weapon stat names have been added!
- Item UI has been completely revamped, check it out!

- Shop restock timer has been reduced to 10 minutes (from 20)
- Stat mutators are now available to buy in the shop.
- Perks have been updated. DayZ perks have been removed, RaidZ perks are being developed.
- Siren rollwind attack is now avoidable.
- Battery charger has been added to safezone. Costs $500 to fill empty batteries.
- Items left behind are limited to 1 pickup per wave (a stack is still a single item)
- "Heroes never die", all items are now autocollected for you to pick through when you finish raid (if you didn't pick them up live) due to weight constraints.
- Raids 3/4 are fixed (yet still unfinished second floors)
- Health machine was removed from Arena.
- DPS, Melee and Armor stats have landed! Now you'll always know what's better than your gear!
- Raid 3/4 are now closed until they are finished as you guys are too dumb to realise they were unfinished with half a raid.
- Combine now have bad aim (as opposed to being headshot machines)
- Loot drops have been rebalanced to drop more useful items like medicals/potions
- Balanced some boss damages to player. There are more changes to come. Armor shouldn't ouch so much when the siren screams.
- HUD visuals updated for waves, now shows keytype used, rarity and more!
- Rewrote networking for spectating/HUD. Now supports realtime updates!
- Bosses now drop their Keytype and endless keys instead of generic keys.
- Challenge Keys/Boss keys have been added! Fight your favourite boss, or harder endless mode!

- Loot is now randomly distributed to team, instead of top damage. This excludes bosses, which drop items for everyone.
- Health chargers have been added before each boss arena. You'll need them!
- Added new category "Account Boosts" which are booster-items that you can use across any of our servers.
- Dust and other Currencies now have a rarity.
- Stat mutators are now Epic, you cannot upgrade them. They now have a 1/200 chance to proc and max your weapon.
- Increased movementspeed for new larger bosses, have fun dodging!
- 9 New Bosses have landed! These will be balanced soon, they're currently in testing and may be buggy!
- "Reroll Stats" no longer uses money. It now uses Stat Mutators, which have a higher chance to give you what you want, without spending all your money on RNG.

- Players now nocollide in safezone.
- RaidZ now launched! XPx2 and Lootx2 until Sunday!
- /stuck has been added. Type this to go back to the start of the area. /sz will take you to safezone.
- Items now freeze after a few seconds to prevent physics collision spam.
- Weight max increased from 400 (dayz max) to 800 (new raidz max)
- Added win screen. Plays sound effects too!
- RaidZ keys can now be upgraded using dust. Higher rarity keys makes raids difficult but gives more rare loot.
- Added daily missions and tutorials.
- Increased amount of clips you get each time you press E on ammo dispenser.
- Raids no longer need a key to enter the first rarity (common), you can now buy uncommons in the shop for 496$ each.
- You no longer need to wait to equip items.
- Equipped items are no longer unequipped on death.
- Item quality is no longer lost on death.
- Items you enter raids with are no longer lost on death.
Items that are rare to find now hype in chat
- Fixed boss sounds playing in safezone, they are now zone specific
- Clips are no longer emptied across teleports
- Scoreboard now shows what each player is doing
- Ammo no longer drops as it is freely available.
- Spectating has been added, and now works properly.
- 1 HP no longer kills you by bleed out.